Buzzlabs
BuzzLabs was a collaborative project for our university. Our team had two months to create this game. I am very thankful to have had the opportunity to work with this group of talented people. I was mainly in charge of designing and creating the environment, props and setting up the lighting for the main scene. I also helped out texturing two out of the four drones. Our team members are:
Florian Hayn (Lead Designer)
Silas Lessner (Level Designer)
Lola Josko (Artist: Drones, Workbench, UI)
Leonie Wagner (Artist: Environment, Lighting)
Juan Ortiz (Programmer)
Yamanefe Ugurlu (Programmer, Sound Design)
Buzzlabs is available on Steam!