Buzzlabs

BuzzLabs was a collaborative project for our university. Our team had two months to create this game. I am very thankful to have had the opportunity to work with this group of talented people. I was mainly in charge of designing and creating the environment, props and setting up the lighting for the main scene. I also helped out texturing two out of the four drones. Our team members are:

  • Florian Hayn (Lead Designer)

  • Silas Lessner (Level Designer)

  • Lola Josko (Artist: Drones, Workbench, UI)

  •  Leonie Wagner (Artist: Environment, Lighting)

  • Juan Ortiz (Programmer)

  • Yamanefe Ugurlu (Programmer, Sound Design)

Buzzlabs is available on Steam!

Software Used

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Trenchrat

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Honda T360